Mar 30, 2007, 06:12 PM // 18:12 | #41 |
Krytan Explorer
Join Date: Jul 2006
Guild: Eternal Deliverance
Profession: R/
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Here is my wishlist
1. To be able to run on my computer with minimal upgrades. I don't want to dish out $10000000 to upgrade my computer (I don't mind some upgrading) 2. Great storyline and repeatability 3. To have more than 2 degrees of freedom 4. Longer quests. Some quests that take a few hours would be great! 5. More character creation options that way everyone doesn't look the same 6. To have the option of my GW 1 characters to be turned into Mini 'pets' (hey....it's a wishlist...I can wish) 7. Huge monsters/bosses. Would be nice to occasionally come across a boss or some important enemy in the storyline that is pretty huge. I remember the first time back in the day when I first killed Glint. It sure did feel good to kill that huge big ass thing. 8. Some way to solve the WTS/WTB spamming in trading towns. 9. More interactive environment. Whether this be changing weather conditions (not like the occasional spot of weather changes in NF), day/night system, etc.. and even implementing it to the actual gameplay of a character would be sort of neat (not sure if it would go over too well but I think it would be a cool idea to at least try) 10. For GW 1 to NOT die when GW 2 comes out! Well...there is my wishlist. I would say a great majority of them will never come true, but oh well...I'll keep wishing. |
Mar 30, 2007, 06:32 PM // 18:32 | #42 |
Jungle Guide
Join Date: Sep 2006
Location: Europe
Profession: W/
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Most of these ideas have been mentioned but I'm still going to list them.XP
-Day/Night and weather changes, like rain, thunder, snow, sunshine etc. -More options to create an unique character and more armour choices. -Be able to draw your own guild emblem.>___> -Giant monsters and demons in deep, dark dungeons. -Two-handed swords and axes for Warriors (so they can kick more ass ever). -Rare and unique weapons for all classes (especially spellcasters). Like Warriors always get the friggin' expensive and most badass skinned stuff like Elemental Swords and Stygian Reavers and spellcasters have dumb Raven Staffs and all offhands in the Storm Artifact design.T___T |
Mar 30, 2007, 06:47 PM // 18:47 | #43 |
Frost Gate Guardian
Join Date: May 2005
Profession: E/
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Free movement.
More light hearted PVP, Free for alls etc. Characters and classes differering to more varied extremes, like classes of skills only primary characters can use. More impressive skill and spell animations, Technical masturbation is always pleasing. More Character creation options, and the ability to change the appearance you have chosen. Kinda after reading this though im hoping not alot of our ideas are used, some peoples here seem pretty stupid. |
Mar 30, 2007, 06:47 PM // 18:47 | #44 |
Frost Gate Guardian
Join Date: May 2005
Profession: E/
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Why do these forums always lag for me :x
Last edited by shadow ranger; Mar 30, 2007 at 06:49 PM // 18:49.. |
Mar 30, 2007, 06:47 PM // 18:47 | #45 |
Frost Gate Guardian
Join Date: May 2005
Profession: E/
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Why do these forums always lag for me ;x
Last edited by shadow ranger; Mar 30, 2007 at 06:49 PM // 18:49.. |
Mar 30, 2007, 07:13 PM // 19:13 | #46 |
Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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Being able to use the armor drops from enemies. Would open up alot more armor combos. Being able to equip Charr Axe Fiend armor etc.
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Mar 30, 2007, 07:27 PM // 19:27 | #47 |
Academy Page
Join Date: Mar 2006
Guild: Elite Rifle Squad Faction
Profession: W/
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i agree with the armor pickup stuff. maybe heave more unique skins drop from the hardest off bosses. maybe even have some beefed up stats on that armor, but not too much as to distrupt pvp, even though i could care less about pvp. i doubt they will do a wow style armor system, but i think it would add alot to the game. i really hope they add professions like in wow. it really adds alot to the game experience. and depending on how the towns and stuff work, mounts may be necessary. the auction house is a must, i just hope they lean more towards the mmo side of things in this one, so we get that feeling that we may never complete the game.
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Mar 30, 2007, 07:48 PM // 19:48 | #48 |
Ascalonian Squire
Join Date: Apr 2006
Location: Canton,Ohio,USA,Earth,Sol System,Milky Way
Guild: Knights of Shadowpeak[KOS]
Profession: W/
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First of all, character development should lie with the character, not the drops. Remove all the Crafters and make it the characters responsibility to become proficient.
How? 1. A true and fleshed out tradeskills sytem. Get starter skinning knife, mining axe, etc. 2. A forge for utilizing these levels of skills at working hides and steel and making weapons/ammo. Grab a mage that has become proficient at enchanting to scribe the items you craft to buff them. 3. Personal space in game. This is to be a persited world, give me a home!! Or make me earn one. yeah I am in a guild, but I still need a place of me own! 4. Level lock stuff. Avoid the level 1 toon that gets ferried to a spot to get max level armor/weapons. Enforce level requirements. 5. No account sharing, each character should be its own, with its own storage, gear, money, etc. 6. Statistics. GW1 and GW2 are/will be database driven. Give the plyer community stats. xx players this level, xx times this boss has been killed, xx millionaires - things similar to the Records NPC's, just not ingame, on a website. 7. Capes FTL. Why would I want to spend a lot of time acheiving a goal to buy this fantastic suit of armor just to cover it with a cape? Most of my game play is looking at the back and sides. Give the option of tooling the guild/clan emblem right into the armor/weapon sets. Capes can still exist for those that want to wear them. 8. Personallizing. All the armor looks the same. Give the player a limited list of modifications to armor regions. 4 regions on the chest peice, 2 on the hand piece, etc. /endrequest |
Mar 30, 2007, 07:57 PM // 19:57 | #49 |
Jungle Guide
Join Date: Aug 2005
Guild: [ale]
Profession: Mo/
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Here's my list, though it's small right now (they're more like concerns)...
-Quick leveling system, but at a steady pace. Since we're going to have a high level cap I hope it doesn't take weeks or months to get to max level. Let it take a few days or a week and a half tops. -Death Penalty system, keep it the same as GW1's DP system. Meaning lowering health and energy every time you die. Don't make GW2's DP that when you die, you lose experience or items in your inventory. -No level requirements to use/wear weapons and armors. -Oh and saw this another thread about henches, let us be able to use henchmen in missions still (since missions are instanced). They are very helpful at times when not able being to find a group, when no one will take you or when you don't have enough people. That's all I can think of at this moment :| *Edit* -Auction houses/player merchant shops. Set up shop, afk and hope someone will buy your items that you placed. -Big storage, which a lot of players been wanting with their massive collection that they'll eventually obtain in GW2. -Casual friendly Last edited by Sai of Winter; Mar 30, 2007 at 08:10 PM // 20:10.. |
Mar 30, 2007, 08:19 PM // 20:19 | #50 |
Frost Gate Guardian
Join Date: Aug 2006
Location: Canada
Profession: A/
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Dual Wield! Ahhh good ol' BG 2. I'd love to have two axes or two swords (at a penalty to armor/defense...)
Auction house or similar enhanced trade. More customizable characters (body, face, hair, size, etc.) Ability to customize weapon images, so your staffs can have different runes or patterns that can be different colours or whatnot. Different symbols on shields (liked the guild emblem idea) and stuff like that. I'm good with 8 skills though, but I do kinda like the idea of having an amulet or ring or something that could dish out a spell in an emergency. |
Mar 30, 2007, 08:30 PM // 20:30 | #51 |
Academy Page
Join Date: Jan 2007
Location: Northern America
Guild: Unlikely Heroes of Yesterday
Profession: Mo/
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The Gnome's Wish List.
I have but one simple wish. I wish that it were possible to attack that one annoying 12 year old Wammo that always seems to be in every town. You know the one. He's arrogant, loud, a level 10 at best, and spells everything with a "z" on the end (lolz for example). If it were only possible to take my weapon and cause him to bleed to death...I would be a happy girl. Anyone who is killed by another player in town should be banished from that district never to return for about 30 minutes. *haha* Amazing dream.
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Mar 30, 2007, 08:40 PM // 20:40 | #52 |
Lion's Arch Merchant
Join Date: Mar 2007
Profession: D/W
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I would like to see something past level 20, maybe make the cap 50, but cut the attributes given at each level, this would make me feel like I have more control.
I have to disagree with Sai of Winter, if you get to level 20 fast, whats the point? Your then maxed out on your character, and you have nothing to look forward too. |
Mar 31, 2007, 02:01 PM // 14:01 | #53 |
Pre-Searing Cadet
Join Date: Nov 2006
Guild: Knights of Shadowpeak
Profession: R/Rt
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My Wish list
1. I would like the Hero system stay, but be able to have a full party of heroes instead of a max of 3.
2. Be able to have multi-pets, be able to choose which one to have with you. 3. Have the armor be level required, so you would have to be a certain level to wear the next higher set. 4. Be able to ride a horse, or other animal. 5. Would not want flying or jumping, the game needs things to go around. 6. Be able to have the 15k armor available from GW's for chars in GW2. Like this was my great, great grandfathers armor. 7. Be able to pay an amount or do a quest to have a weapon un-customized. |
Mar 31, 2007, 02:18 PM // 14:18 | #54 |
Wilds Pathfinder
Join Date: Sep 2006
Location: Croatia
Profession: Me/
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- The ability to walk inside the buildings and houses,for vedors to be inside shops and not on the street.
- For unique weapons to have UNIQUE skin and not copy-paste skin with different color -.- - To have mounts - To have larger lvl cap but not infinite! - To engage in duel with other player anywhere anytime - The abitily to attack opposite faction NPCs and for mosters to be able to raid on towns...and maybe possibility for players to raid the towns and conquer them - Mesmer as one of the classes - Dual wield,Auction house,biger storage,notification when person from friends list comes online...etc.. And most importaint: -Not be gear-based....PLEASE! |
Apr 05, 2007, 01:56 PM // 13:56 | #55 |
Ascalonian Squire
Join Date: Apr 2007
Guild: Army of Masks
Profession: E/Me
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What I want in GW let me see...
1. 9 skills in skillbar 2. Auction house so no more WTS etc... 3. If you implement jumping make it so it drains your stamina linearly making each subsesquent jump lesser and lesser. Or a ward that prohibits jumping in certain large area, like a town or an outpost and to be given to me. I hate jumping. If you want to jump buy yourself a platform game. 4. Being able to duel anyone anytime. 5. Not make guild hall under siege because other guilds could exploit this and raid someones guild while most of their players sleep. 6. To make it run on dialup in a relativly normal way. 7. Don't try to make this into a new WoW. No one can beat WoW at it's game. |
Apr 05, 2007, 02:11 PM // 14:11 | #56 |
Academy Page
Join Date: Jan 2007
Guild: Hall Of Heroes Is Our [Home]
Profession: N/Me
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Wow, there's alot i'd like to see:
First, get rid of those portals between the worlds! I wanna feel like Im free, not stuck in a can or something. Secondly, as mentioned, Id like to see customizeable weapons and armors, which will have a system of Attack/Armor Vs. Weight: For an example: I choose to have 80 armor on my arm, although I run 50% slower than the ppl with 40 arm. And for all weapons with over *a number* of damage, you need 2 hands to carry it (except for bows, staves and daggers.)' Another good thing would be to fix the Guild-owned cities. Make a city of like 100 flats/houses and let them live there. The cities would be able to be overtaken by other guilds in big wars, like in a strategy game. The players offline by the war-time should be replaced by a bot or something Last edited by Wertic; Apr 05, 2007 at 02:14 PM // 14:14.. |
Apr 05, 2007, 09:12 PM // 21:12 | #57 |
Ascalonian Squire
Join Date: Nov 2006
Profession: W/Mo
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i like the idea of jumping and swimming ect and maybe higher lvls but i dont want it to get too much like World Of Warcraft
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